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UT CHEATS - The latest cheats for Unreal Tournament 99/03/04/III for free.
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Rune Halls of Vahalla
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November 12, 2007, 09:26:50 PM
Parasite
Posts: 10
Re: Rune Halls of Vahalla
Quote from: Sanca on November 12, 2007, 08:24:17 PM
lol.
That's not even a radar.
@Aymster: Thank you. There is a couple of rune mods that try to stop the radar by just checking what the console class is. [Using the console class because it's the easier to use
]
Add a bit of blackmajik and bam bypassed xD
Damn your right lol. Thats a hax I did try though. Sorry bout the confusion.
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November 12, 2007, 09:38:13 PM
Parasite
Posts: 10
Re: Rune Halls of Vahalla
Ya Sorry bout that Sanca, I knew it wasn't a radar but thought it was one of yours. What are the chances of you letting me test that radar out? I know you guys don't like to release anything to the public unless your completely satisfied with it, but I would love to test it out in a clanwar situation. Np If you would rather not release it though.
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November 13, 2007, 08:07:59 AM
Dominating
Posts: 392
Re: Rune Halls of Vahalla
Quote from: Sanca on November 12, 2007, 08:24:17 PM
lol.
That's not even a radar.
@Aymster: Thank you. There is a couple of rune mods that try to stop the radar by just checking what the console class is. [Using the console class because it's the easier to use
]
Add a bit of blackmajik and bam bypassed xD
the anti's always been stupid
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November 13, 2007, 08:59:23 AM
Dominating
Posts: 211
Re: Rune Halls of Vahalla
Quote from: Emmix on November 12, 2007, 09:38:13 PM
Ya Sorry bout that Sanca, I knew it wasn't a radar but thought it was one of yours. What are the chances of you letting me test that radar out? I know you guys don't like to release anything to the public unless your completely satisfied with it, but I would love to test it out in a clanwar situation.
That last sentence won't do you any good
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November 13, 2007, 03:31:26 PM
Dominating
Posts: 392
Re: Rune Halls of Vahalla
Quote from: Emmix on November 12, 2007, 09:38:13 PM
Ya Sorry bout that Sanca, I knew it wasn't a radar but thought it was one of yours. What are the chances of you letting me test that radar out? I know you guys don't like to release anything to the public unless your completely satisfied with it, but I would love to test it out in a clanwar situation. Np If you would rather not release it though.
i am sure that there are allot of people who wanna test cheats/hacks lol
damn
and lol @ the clanwar part
try learning coding yourself
and see if you wanna give your cheats to others to test it
i only trusted the known cheaters with my bot
(for testing)
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November 13, 2007, 08:53:59 PM
Parasite
Posts: 10
Re: Rune Halls of Vahalla
I'm a noob to this stuff so nm my ignorance. Maybe I will try coding out. Thanks for all the replies
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November 14, 2007, 07:01:58 AM
Dominating
Posts: 392
Re: Rune Halls of Vahalla
Quote from: Emmix on November 13, 2007, 08:53:59 PM
I'm a noob to this stuff so nm my ignorance. Maybe I will try coding out. Thanks for all the replies
try some tutorials
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November 14, 2007, 03:48:36 PM
Dominating
Posts: 185
Re: Rune Halls of Vahalla
nice radar
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July 16, 2008, 02:57:21 AM
Parasite
Posts: 6
Re: Rune Halls of Vahalla
i already found a nice wallhack, ( a bit lagy) made for ut and imported to rune by decompiling it or soemthing,(i'm noob at programing) but i can give u if you just want.
Called RuneRadarX. u just have the entry.dll and u've to inject it to rune.exe with a dll injector that theres already in the RAR file.
but believe me, wallhack jsut sucks:S
If you really want to pwn , find out someone who wants to code an aimbot for rune, i would love to see some full aiming weapon, by turning the player automatically.
I wonder if sanca or other pro scripters would be able to make a pwnage aimbot for rune that aims perfectly the last(away) part of the weapon to the enemy, so u hit him with the most distance posible. Rune does not work like a shoting game, so it will be much harder and a real challenge to those scripters .
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July 18, 2008, 03:39:57 PM
Parasite
Posts: 6
Re: Rune Halls of Vahalla
hinxx give me ur msn , i'll tell u whats my idea, but i dont knwo coding. but i've a nice idea i know the game very nice.
killingspree81@hotmail.com
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July 23, 2008, 04:11:26 PM
Parasite
Posts: 6
Re: Rune Halls of Vahalla
hynnx i dont think someone in rune made something that aims perfect. Because this game is different than shotters. Nobody is able to make something like that:S.
Maybe a macro program? can someone tell me a macro program that works nice for rune movement mouse?
I tested many and no one works nice.. its not posible to record the whole movement. only works nice for dsktop not for games .
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August 03, 2008, 11:20:04 PM
Parasite
Posts: 1
Re: Rune Halls of Vahalla
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This is the new version of RuneRadar. I modded it a little bit. So it shouldn't be as laggy as before. It is still a Beta version. I already tested it. It should work.
Have fun with it and don't cheat to much
«
Last Edit: August 04, 2008, 01:11:37 AM by rune.g33k
»
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September 27, 2008, 11:34:13 AM
Parasite
Posts: 1
Re: Rune Halls of Vahalla
The injection is successful, but it still won't work ingame. Activation by NumPad keys, right?
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September 30, 2008, 07:43:40 AM
Parasite
Posts: 1
Re: Rune Halls of Vahalla
Hey, nice screenshots u got there sanca. is that the RuneRadarXFinal? Could you or someone make a readme how to use it? thanks for you fast answer and greetings to everyone.
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October 10, 2008, 12:48:31 PM
Parasite
Posts: 2
Re: Rune Halls of Vahalla
WELL THIS WORK FOR RUNE 1.00-01 WHEN CAN WE DL THIS. BTW THE RAPIDSHARE LINK IZ DEAD ANY ALTERNATIVE?
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