Welcome Guest, please login or register .
Username:
Password:

News: Want to navigate in forum without ads and send messages to anyone without limits? Upgrade your account to no ads one by just 2€.
You are not allowed to view links.
Register or Login
Click here
Pages: [1]
Topic Tools  
Read
May 10, 2008, 03:08:15 PM

Killing Spree
*
Posts: 28



Hi i made all my firewalls off(windows firewall,firewall from norton and firewall from my router wlan netgear)
I wanted to start my Server and I can see my IP in the lanlist only,not the name of the server and so on.I gave the other my IP and they can´t connect to my server =(.
So i have here a text for you from my console in UT.


Log: Log file open, 05/10/08 16:04:16
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.0 (Build: 6000)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line: DM-HyperBlast.unr?Game=BotPack.DeathMatchPlus?Mutator=?Listen -lanplay -server log=server.log
Init: Base directory: C:\Users\Andreas\Saved Games\UT\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: ANDREASPC
Init: User: Andreas
Init: Memory total: Phys=1571520K Pagef=3398592K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=3458.240168 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Init: Unreal engine initialized
Log: Browse: DM-HyperBlast.unr?Name=GODFATHER?Class=BotPack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?Game=BotPack.DeathMatchPlus?Mutator=?Listen
Log: LoadMap: DM-HyperBlast.unr?Name=GODFATHER?Class=BotPack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?Game=BotPack.DeathMatchPlus?Mutator=?Listen
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 16039->16039; refs: 234685
Log: Game class is 'DeathMatchPlus'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am Andreas-PC (192.168.1.4)
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Bound to UWeb.dll
Log: Level is Level DM-HyperBlast.MyLevel
Log: Bringing Level DM-HyperBlast.MyLevel up for play (35)...
ScriptLog: InitGame: ?Name=GODFATHER?Class=BotPack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?Game=BotPack.DeathMatchPlus?Mutator=?Listen
ScriptLog: Base Mutator is DM-HyperBlast.DMMutator0
ScriptWarning: UdpServerQuery DM-HyperBlast.UdpServerQuery0 (Function IpServer.UdpServerQuery.PreBeginPlay:0030) BindPort: bind failed
ScriptLog: UdpServerQuery: Port failed to bind.
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
Log: Resolving master.mplayer.com...
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
Init: Game engine initialized
Log: Startup time: 1.637434 seconds
Log: Resolved unreal.epicgames.com (216.27.56.3)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 1 successfully bound.
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptWarning: UdpServerUplink DM-HyperBlast.UdpServerUplink1 (Function IpServer.UdpServerUplink.Resolved:00CA) BindPort: bind failed
ScriptLog: UdpServerUplink: Error binding port, aborting.
Log: AInternetLink Resolve failed: Can't find host master.mplayer.com (WSANO_DATA)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.
>


What could I do,there is a message that one port number has a problem,but i made all  Firewalls off.???Wtf
plz help me
Thx
Logged
 

Read
May 10, 2008, 03:32:30 PM

Administrator
Unstoppable
*****
Posts: 751



Try this command line:
Command line: DM-HyperBlast.unr?Game=BotPack.DeathMatchPlus?Mutator=?Listen -server log=server.log

instead of

DM-HyperBlast.unr?Game=BotPack.DeathMatchPlus?Mutator=?Listen -lanplay -server log=server.log
Logged
 

Read
May 10, 2008, 08:16:41 PM

Killing Spree
*
Posts: 28



hmm where can I change the line??
UT ini or where??
And i have the same problem in Tactical Ops too,for example the problem with the master server.
Logged
 

Read
May 10, 2008, 08:56:42 PM

Administrator
Unstoppable
*****
Posts: 751



hmm where can I change the line??
UT ini or where??
And i have the same problem in Tactical Ops too,for example the problem with the master server.


I am not sure but I think is in ut.ini:

Quote
[UTMenu.UTServerSetupPage]
bLanPlay=False
Logged
 

Read
May 10, 2008, 10:43:39 PM

Killing Spree
*
Posts: 28



I looked into  my UT ini. and first it was bLanPlay=false
then i tried it again,but it doens´t work.
Another idea??
Logged
 

Read
May 10, 2008, 10:51:56 PM

Administrator
Unstoppable
*****
Posts: 751



I looked into  my UT ini. and first it was bLanPlay=false
then i tried it again,but it doens´t work.
Another idea??

Try post your question here:
You are not allowed to view links.
Register or Login

There are a lot of admins there.
Logged
 

Read
May 11, 2008, 04:06:28 PM

Killing Spree
*
Posts: 28



Hello must I be registered everywhere  Huh
I tried it in every forum,and noone had an idea.
Don´t you know it?Plz help me  Cry
Logged
 

Read
May 12, 2008, 10:12:29 AM

Dominating
***
Posts: 186



The ports for UT have to be forwarded to your computer/server running the game.
Logged

Legal CDKeys for sale You are not allowed to view links.
Register or Login
here
(COD4, Crysis and more)
 

Read
May 12, 2008, 03:12:53 PM

Parasite

Posts: 1



are the other players on your lan?

if not you need to specify your external ip address in the [IpDrv.TcpipConnection] after multihome

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
multihome=your.ip.number
Logged
 

Read
May 15, 2008, 05:10:41 PM

Killing Spree
*
Posts: 28



Hi my Server works now.
I saw in a forum that Norton make a lot of problems,it doesn´t matter if it is on or not,but it blocks Tactical Ops or UT.So I deleted Norton and now it works.
Logged
 

Pages: [1]
Jump to:  



Advertise Here
Keywords: utcheats ut hacks ut2004 unreal tournament aimbot free radar helios skin framework hack unreal tournament 2003 III 3 download voices cheats ut aimbot


Florida Bass LakesJoão Jerónimo
Theme Made by Inbetwee