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March 22, 2008, 08:48:41 PM

Killing Spree
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Posts: 18



Would it be possible to make a trainer that would change your position? like be able to 'noclip' up down and forward? and im not sure how a fly hack would work, but that would be cool too, there is a trainer for private world of warcraft servers that does all of this plus a bit more, would it be possible here?
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March 22, 2008, 09:27:29 PM

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I think d4console have the teleport option:

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March 22, 2008, 10:26:13 PM

Killing Spree
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Posts: 18



i dont exactly want somethign with modded game files, so i can still go on servers with detection, but like an extra app, ill just go to the creator of the wow trainer and see if she can make it work.
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March 23, 2008, 12:06:14 AM

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i dont exactly want somethign with modded game files, so i can still go on servers with detection, but like an extra app, ill just go to the creator of the wow trainer and see if she can make it work.

Seems you want a hook, unfortunately nobody have did one yet with teleport.
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October 12, 2008, 07:54:32 AM

Parasite

Posts: 6



First of all, Thanks for the D4Console that shows how to do this hack.
This works awsome on BT servers...

Now to the hack(Only works on maps that have portals)...

Heres 2 ways to do it....

1. Open the map(you want to hack in UnrealEd.exe) file and find out the teleporter location... Then in the game open your console and type "open 'serverip'#'teleportname'"

so example to port to "bspot2" on server "9.9.9.9:7777" I would type in console......

open unreal://9.9.9.9:7777#bspot2

DON'T FORGET THE "#"

2. Make a mod file that will show you the name of each teleport name.... heres the basic code for you uscripters out there

(Modified the code from the D4Console)

"

   local teleporter A;
   
   P.ClientMessage("List of teleporters in level:");
   
   foreach AllActors(class'Teleporter',a)
   {
      P.ClientMessage("["$A.Name$"] "$A.Tag$">>"$A.URL);
   }

"

And from here on you just do the same "open" command.

(Heres the original D4Console Code)
"

local teleporter A;
Viewport.Actor.ClientMessage("List of teleporters in level:",'Console');
foreach Viewport.Actor.AllActors(class'Teleporter',a)
Viewport.Actor.ClientMessage("["$A.Name$"] "$A.Tag$">>"$A.URL,'Console');

"

LK Productions
« Last Edit: October 12, 2008, 08:05:13 AM by LiquidKill » Logged
 

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