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August 17, 2008, 06:25:20 AM

Parasite

Posts: 5



A question for the coders...

I think I already know the answer to this but... is there any way to force UT to replicate all PlayerReplicationInfo structures to me (as a client), all the time?

The server replicates the info to me when the player becomes visible to me, and for a short time afterward; then it is lost until the player again becomes visible to me, and the cycle continues.

Is there any way in UScript to make this happen? Is it relevant to my netspeed, or any other config var?
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August 26, 2008, 07:07:51 PM

Dominating
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Posts: 211



Not that I know of, I believe native code takes care of this on the server side.
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