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February 04, 2008, 08:36:07 PM

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Put zmBot.u and zmBot.int into your UnrealTournament\System dir.
Join a game, then select zmBot in your MOD menu.

YOU WILL HAVE TO TURN IT OFF AND THEN BACK ON AGAIN AT THE START OF
EVERY MAP. Remember that. After you rejoin from a map change, just click
the entry in your MOD menu twice.

This has no toggleable features. The bot only aims while you are firing.
I'm lazy, so it will aim if you are holding fire with a pistol, or are
out of ammo, or have a grenade, etc.

Ping compensation is always on.

Smooth aiming is always on. the smooth speed is rather slow, you can
actually drag the crosshair off a target. It should be rather hard
to detect this via spectating. It's easy enough to use thogh... just
put your crosshair somewhere near the bad guy, and fire.

The bot moves the aim randomly between headshot and bodyshot. The bot
turns aiming off if the enemy is very close to you, so you don't end
up doing stupid massive auto-snaps.

No radar. If you want that, get a s_swat.u radar hack, or something.

Lots of this code was ripped from ade. Like I said, I'm lazy.

_zm

Pass: utcheats.info_v2

Download:
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